Netcraft reports on a series of malicious banner ads using a vulnerability in Internet Explorer 6 to spread the Bofra virus. Clicking on the banners sends you to a website that uses the recently-discovered IFRAME vulnerability to infect your computer. Of note are the facts that there is no patch for this yet, and XP SP2 is affected (whoops, I misread that part).

The Register found the ads on their own website and identified the source as ad server Falk AG. They have pulled Falk AG’s ads from their rotation and apologized to their readers. Netcraft adds that Falk AG’s clients include high-profile sites such as A&E, NBC, and Sony. The ad company has issued a statement, but the page currently consists of the line “Server Engine: Application error.”

Update 3pm: The statement from Falk [archive.org] is readable now. Apparently someone broke into one of their network load balancers and reconfigured it to redirect ads to the malicious site. Once they discovered it, they shut down the affected system and started checking the rest. The malicious ads ran for a total of about 6 hours on Saturday.

Update Tuesday: the Internet Storm Center has posted a write-up of the attack response.

Of course, there are several ways to protect yourself from this type of attack.

Browse Happy. Online. Worry-free. Switch today.

OK, chalk this one up in the “What the heck?” column:

The limitation of the Photon Hypothesis

According to the electromagnetic theory of light, its energy is related to the amplitude of the electric field of the electromagnetic wave, W=eE^2(where E is the amplitude). It apparently has nothing to do with the light’s circular frequency v.

To explain the photoelectric effect, Einstein put forward the photon hypothesis. His paper hypothesized light was made of quantum packets of energy called photons. Each photon carried a specific energy related to its circular frequency v, E=hv. This has nothing to do with the amplitude of the electromagnetic wave.

And so on. It triggered a number of spam tests, including forged headers, a failed SPF check, and appearances in both Razor and DCC, which means a lot of other people got the same mail. It’s plain text, no attachments, and the only link in the message is to a physics site. As near as I can tell, someone’s just randomly sending out a physics paper by email. That leads to the question: why?

Marvel is suing City of Heroes’ makers for copyright and trademark infringement. What’s that, you say? The game doesn’t have any Marvel characters or lookalikes built-in? Of course not—they’re suing because it’s technically possible for players to design a character with a similar costume and use a similar name. Sure, it’s against the terms of service, and they try to stop it when they find it, but people do it anyway.

But note: the game makers aren’t the ones doing the infringement. As I understand it, the character designer is rather like HeroMachine: you pick a body type, colors for different parts of the costume, accessories and masks, etc. So sure, you can create a brick, make him green and give him purple shorts… but it’s not as if they built in textures and symbols specifically to make a Spider-Man costume.

I’ve only read about half the comments on the thread where I found this, but many of them seem to misunderstand the situation as if CoH were the ones designing or providing patterns for the knock-off characters. If someone puts out a “How to Draw the X-Men” book without authorization, then sure, you sue them, but if they sell “How to Draw Super-Heroes” and people can apply those skills to Wolverine, you don’t have a case… and you definitely don’t sue the people who made the pencils and paper!

Follow-up posts: A judge dismissed half the claims in March, and the suit was settled in December.

Wow… a new issue of Rising Stars! To be honest, it was a bit of a let-down. Usually JMS is better at showing, rather than telling. He’s infamous for laboriously laying groundwork in the B-plots and character moments of what seem like “ordinary” stand-alone stories, then kicking the arc into high gear and making use of it all. He did it with Babylon 5 and Crusade, with the first arc of Rising Stars, seems to be taking the same approach in Supreme Power, and from what I’ve heard (though I’ve seen very little of it) he did the same with Jeremiah as well. If you’ve seen B5 once the story got going, go back and look at some of the first season episodes, and you’ll be surprised how early some elements are established.

This issue, however, though it had some nice moments, was basically a plot summary. “Poet tells the story of…” It seemed an odd narrative choice, particularly for an issue so near the end of the story (#22 of 24) and for the first issue to hit the shelves in nearly two years. Maybe it’ll read better in context.

Anyway, that’s not what I really wanted to talk about. What’s interesting is that in this issue, one of the Specials runs for President. It reminded me of something about the way comic books tell campaign stories. When a fictional character is in the race (or the office), he (it usually is a he) is almost always running under one of three circumstances:

  • As an independent.
  • On a fictional third-party ticket.
  • On an unidentified party’s ticket.

As we all know, third party candidates are rarely high-profile, and they rarely get significant numbers of votes, and I don’t think one has ever won the office*. Yet in comics, it happens all the time. Of course, heat vision, teleporters, and people who wear purple tights to fight crime are also commonplace. Continue reading

Veeery interesting! By now everyone’s seen maps colored in red/blue by state, which make the vote look very regional (the South and Midwest pull red, and the northeast, the West Coast, and the Great Lakes area pull blue). A map by county makes the country look extremely red, until you realize that many of the blue counties are the more populous ones, highlighting the fact that the split is primarily urban/rural.

A Princeton professor has taken the election results and produced a shaded map by county, with a full red-purple-blue continuum. Looking at this map, it’s clear we’re a lot more integrated than we think we are.

Thumbnail of map

Hat tip: from a comment on peterdavid.net.